Nvidia will soon be showing adverts to calm queue rage for free tier users of GeForce Now-
When Nvidia launched GeForce Now back in 2020, the game streaming service bucked the trend of most media companies by offering a completely free membership. With no strings whatsoever, other than a time restriction on the gaming session, there was little to complain about. That’s still the case now but users of the free tier will soon be shown adverts while they’re waiting in a queue for a server space to become available.
The change will commence March 5th, according to The Verge who reported the news, and you could be looking at up to two minutes worth of ads. I guess that’s how long Nvidia estimates the average queue time to be, but if it’s longer, does that mean you’ll see more? That’s not clear at the moment, but we won’t have long to wait before we’ll know for certain.
Microsoft’s light-based computer marks ‘the unravelling of Moore’s Law’-
Presenting its findings as “Unlocking the future of computing” Microsoft is edging ever closer to photon computing technology with the Analog Iterative Machine (AIM). Right now, the light-based machine is being licensed for use in financial institutions, to help navigate the endlessly complex data flowing through them.
According to the Microsoft Research Blog, “Microsoft researchers have been developing a new kind of analog optical computer that uses photons and electrons to process continuous value data, unlike today’s digital computers that use transistors to crunch through binary data” (via Hardware Info).
In other words, AIM is not limited to the binary ones and zeros that your standard computer is relegated to. Instead it’s been afforded the freedom of the entire …
Old School RuneScape thrillseeker risks a 370-hour old no-hit account against 63 waves of monsters to try and claim a cape forged in flames-
Full disclosure, here—I am not an Old School RuneScape player. I am, however, an avid enjoyer of the absolutely harebrained nonsense its player base is capable of—something that is both terrifying and awe-inspiring in equal measure. Often, digesting these feats involves hunting through wikis to understand mind-bending system tricks. Not this time.
This nail-biting challenge, embarked on by YouTuber Settled, is so tense I’ll be throwing up a spoiler warning for the video below (Settled uploads his challenge run videos regardless of whether he lives or dies). It also hinges on a simple game of rock-paper-scissors via the game’s prayer combat skill.
Watch On
Here’s the run-down of the stakes: On “Nightmare Mode”, Settled dies in one hit. If he dies, he has to delete…
MrBeast spent 15 hours making Walmart and Target stores restock his chocolate bars-
As well as raking it in with his charity stunts, James “MrBeast” Donaldson has been dabbling in the confectionary game with his Feastables brand. Apparently his chocolate bars, which include a peanut butter bar called Deez Nuts (sigh), are pretty popular, though the same could be said for his burgers, which MrBeast says are so “raw” and “inedible” that he sued his partner Virtual Dining Concepts.
I cannot speak to the quality of his chocolate, though it strikes me that it’s harder to mess up candy than it is beef. Even bad chocolate tastes pretty good, and it looks like a lot of his 240 million fans are more than happy to take a punt on Feastables, because they’ve been flying off the shelves—at least according to MrBeast and his acolytes, who have been struggling to fi…
Rough PC performance can’t keep me from loving Wo Long’s Wuxia action-
Wo Long: Fallen Dynasty has been a game half on my radar for awhile, but after giving its demo on Steam a try, this Team Ninja-developed Wuxia action game has my full attention. I’m hooked on its combat like with no Souls pretender before it in no small part due to its fantastic counter.
It’s something halfway between the all-or-nothing parries from Dark Souls or Elden Ring and the more forgiving perfect blocks from Sekiro. Your requisite Soulslike dodge is a jaunty little dash that, instead of providing precious invincibility frames, has to be timed with enemy attacks to open them up for a counterattack and raise their stagger meter for critical strikes.
It’s much easier to pull off than a Fromsoft parry, but a short delay and increase to your own stagger gauge whe…
Riot threatens to cancel the entire League of Legends summer season in North America if a deal with players isn’t made-
Riot Games has delayed the start of the League Championship Series summer season by two weeks in order to enable negotiation with the LCS Players Association over recent rule changes. But it has also threatened to cancel the entire season completely if an agreement can’t be reached within that timeframe.
The labor unrest began earlier this month after Riot announced rule changes that resulted in most teams in the LCS—the top-tier League of Legends pro league in North America—dropping their lower-tier North American Challenger League rosters, putting as many as 70 players, coaches, and managers out of work. In response, the Players Association voted “overwhelmingly” in favor of a walkout, although not immediately: Instead, it expressed hope that Riot would avert the str…
Sierra’s classic city builder returns next month with Pharaoh- A New Era-
Those of us of a certain age—or with a certain impeccable taste—will be interested to hear that Pharaoh: A New Era has finally gotten a release date. A remake of Sierra’s 1999 city-builder Pharaoh (and its expansion Cleopatra: Queen of the Nile), the game promises a slick and prettied-up new version of the old classic when it releases on February 15.
The remake boasts over 50 playable missions, 100 hours of gameplay, and 4000 years of Egyptian history, alongside all the usual bells and whistles like 4K resolutions and a UI parseable by mortal eyes. The devs at Triskell have even taken the original soundtrack and rearranged it with “traditional oriental instruments”. It’s the same old Pharaoh gameplay, though: You’ll have to juggle all sorts of weighty responsibilities …
Don’t wait to play the demo for While Waiting, a game that gives you lots of stuff to do while you’re waiting-
According to a fact on a website I’ve never heard of, the average person spends about five years of their life waiting in lines. Five whole years! Other sites I’ve never visited before say it’s more like 3 years, or six months, or two weeks. The point is, never try to confirm a fact because it takes forever and there are no reliable answers anywhere, ever.
The real point is: we all spend an unverifiable amount of time just waiting for stuff. We wait in line at the store or for a ride at the bus stop. We drum our fingers impatiently when the doctor’s office puts us on hold and we fidget with rage while the person in front of us takes way too long at the ATM. We even wait for games to download, the most agonizing wait of all. I don’t know it adds up to five years out of a life…
Fallout co-creator unearths his 20-year-old pitch for Baldur’s Gate 3- a first-person action RPG with PvPvE multiplayer-
Tim Cain, one of the creators of the original Fallout and a co-founder of cult RPG studio Troika, has released a vlog revealing Troika’s 2003 pitch to Wizards of the Coast for Baldur’s Gate 3. This version sounds like an even wilder departure for the series than Larian’s highly anticipated upcoming sequel.
Cain discovered the pitch document in his personal collection of files related to development of The Temple of Elemental Evil, Troika’s 2003 adaptation of the Gary Gygax tabletop module of the same name. “Making a computer game and trying to make it as true as possible to the paper and pencil game, we did that, it’s done,” Cain said of ToEE, which we previously described as the “most D&D” of all D&D games. “Now I wanted to make what I called ‘adapted D&D.'”
Cai…
The Long Dark creative director teases ‘good things happening in the Unannounced Survival Games space’-
The wintry solo survival game The Long Dark has been around a long time—it launched into early access in 2014 and updates have been rolling ever since—but it looks like developer Hinterland Games is preparing to move on to something new. Studio founder and creative director Raphael van Lierop made a return to Twitter last night to drop a brief teaser for an unannounced project.
“Some good things happening in the Unannounced Survival Games space…” Van Lierop tweeted above a 22-second video clip hinting at a vague yet unmistakable sort of unpleasantness.
“Unannounced Hinterland Survival Game,” the caption says. “In-engine Pre-Alpha. Unreal 5.”
That’s not much to go on, but there are at least a few things worth noting. For one, that’s a hell of a wind blowin…